Aman
judge not, lest ye be judged

worlorn information






Dominator Aspect Attribute Populace
Elrond Justice Neutral Ground Vanyar









Aman
the Hall of Justice









    Within New Troad is the Kav Elfar stronghold of Elfhome, ruled by a seven foot tall elf named Elwe. Elwe is an avatar of Elrond, the Dominator of Aman. There are certain "doorways" in Elfhome, accessible only at the permission of Elrond or Elwe, which lead to a set of dimensions known by those residents as "Aman". Please direct any inquiries to Elwe regarding those domains (or reread your Tolkien).

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Elrond
aka Erin the Fan









    Of Elrond (or Erin, as he is more commonly called) many often contradictory tales are told: peacemaker, betrayer, Roke mage, morganti wielder. Perhaps only Erin himself knows the full truth.
    In tales, Elrond was half Vanyar, half human, but chose his Elven heritage. His twin brother Elwe instead choose to be mortal.

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Justice
the Peace of Erin









    To be just is to be
  • Honorable and Fair in ones dealings and actions
  • Consistent with what is morally right; righteous
  • Suitable or proper in nature; fitting
  • Based on fact or sound reason

    Justice is
  • The quality of being Just; Fairness
  • The principle of moral rightness, equity, Conformity to moral rightness in action or attitude.
  • The upholding of what is Just, especialy fair treatment and due reward in accordance with honor, standards, and law.
  • Conformity to Truth, fact, and sound reason

    To Do Justice is to treat adequately, fairly and with Full Appreciation.
    The concept of justice is grounded in these basic principles:
  1. Objectivity: Complete impartiality from the interests of either side. This is the fundamental principle behind things like the Exclusionary Rule. The evidence must not be gained unfairly, or presented biasedly.
  2. Equity: Each side shall be treated as equal before the law, in judgement, and the determination must be sound and complete to the fullest extent possible by the Adjudicator to ensure each side is satisfied with the settlement and sees it as fair.
  3. Sanctuary: The accused, or the accusor, is guaranteed safety from the populace, the other party, or any other aggressor while the 'Trial' is conducted, and afterward, if the 'convicted' is remanded to the hands of the Law, in that the convicted is not to be harmed by an outside entity.
  4. Compassion: This is the most important aspect of Justice. The term Juris Prudence exactly translated means Knowledge of Law. The application is Justice tempered with compassion. Subjectivity is the greatest asset of an adjudicator of Law. The proscriptions of law may dictate one act, but the circumstances may require another to be just. The quality of Ruth is compassion, love, and altruism, that is why we describe people of excess ambition as Ruthless. Justice is never Ruthless.
  5. Finality: Justice, when proper, closes the dispute. Its correctness is obvious; if it perpetuates the conflict, it is not proper. All parties except the irrational understand, if not agree with, the logic, and feel the decision was even-handed.


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Neutral Ground
the lands of Aman









    "Come, be welcome, and know the peace of Erin."

the high one on Neutral Ground:
    Neutral Ground provides, supports, and controls nine-tenths of all manifestations of Justice in worlorn.


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Vanyar
"Those who stayed in the Light"









    The Vanyar appear as seven foot tall elves, of blonde or white hair with blue or violet eyes. The ignorant might mistake them for tall Kav Elfar. The name "Vanyar" in their tongue literally means "Those who stayed in the Light". These creatures are exclusively Lawful, mostly Good, some Neutral, a very, very few, evil.

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Congruencies
good fences make good neighbors









New Troad exclusively
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