hissarlik
"a place of fortresses," the hill on which troy was built

priam law






Hissarlik was the Great Work of Roke Mage the Half Elven One as a self-contained world with much of the order of the troad, sustained by the five elemental rings, themselves great works of another Roke Mage, Ged.

Hissarlik is a plane or collection of planes not easily reached from the prime material. Although Hissarlik is typically thought of as a dungeon, over half of the twenty 'levels' are actually outdoor environments.

The Trial of Hissarlik consists of aquiring twenty runes, one per level of Hissarlik. These Runes are incorporated into the Akashik Record of a dreamer, With all twenty runes, a creature is ejected from Hissarlik, and the personality becomes an immutable archetype, called Nostoi.

Dreamers of sufficient knowledge and powers may enter or leave Hissarlik without regard to the Trial of Hissarlik. However, Nostoi from Hissarlik may return only by relinquishing their immutable archetype. In Troad a name-level Dust Law dreamer is turned to Blood by exposure to Red Light and permitted to awaken only within the Trial of Hissarlik.










Hissarlik Level Descriptions
twenty locations to gain runes









Compacts honored in Hissarlik














please note this website is for a game of dungeons and dragons.
email asking about the historical trojan war will be discarded.










missing something you want to see?
tell me!






this page copyright © 1997–1998 mark gilbert gadzikowski
all rights reserved