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Roke
the isle of man |
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History
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Mastery of Roke Magic is the First Archmages Great
Work. First Archmage set up a school to teach creatures how to master
Wild Magic so that others might keep
Worlorn in balance, regardless.
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Curriculum
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Students achieve three ranks of significance in Roke Training.
- Sorcerers - students who demonstrate a certain minimal
understanding and control of personality when dealing with
all nine schools of Roke Mastery can achieve formation of a
Roke Clasp of Sorcery, allowing them a focus for their magics that grants a chance
to avoid any supernatural force, No Matter What. It
is said this level of training takes three years as a Sentient
or Dreaming Dragon measures time.
- Wizards - Roke Sorcerers who demonstrate a fine control of
all nine schools of Mastery and will submerge their personality
to benefit the situation can achieve the formation of a Roke
Staff of Wizardry, allowing them a focus for their magics which is
valid in any Domain and useful to knock open or hold shut
any Portal, No Matter What.
- Mages - Roke Wizards who demonstrate understanding of
Worlorns balance sufficiently to change the course of
Inspiration are recognized by the Nine Masters with a
Roke Cloak of Magery for their Great Work.
The enchantment of Cloak of a Roke Mage is not known
outside the ranks of its wearers.
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Geography
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Roke Island has these landmarks:
Patterners Immanent Grove / the Door / the court of the Fountain: the sunlit court
/ Great House: Room of Shelves; Hearth Hall / South Tower: sleeping chambers
/ refectory of the Long Table / Back Door / Isolate Tower, on the northern cliffs, above the northern cape
/ Roke Knoll, whose roots go down to the center of the earth
/ Thwil Town / Thwilburn [river] / oak groves where shadows lay thick for all the brightness of the sun
/ Thwil Bay / healing-chamber / Chanters Tower: iron bells
Roke Island is sustained by the colective will of its students. The Roke colective
also sustains Undesignated Wastelands called Earthsea,
These Undesignated Wastelands exist regardless of void
or chaos without Domination by wild magic or
gold cards.
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Politics
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The school is led by one (1) Archmage and nine (9) Masters.
- Changer -methods and impact of change
- Chanter -history and discipline
- Doorkeeper -trust
- Hand -discernment and enterprise
- Herbal -nature (life)
- Namer -comprehension and order
- Patterner -interrelationships and the present
- Summoner -authority and control
- Windkey -travel and direction
No Master has been selected who has not reached the status of Roke Mage, and
few Archmages have been chosen save from the ranks of the Masters. When the
Archmage dies, the Roke Masters choose a successor in closed chambers.
In the Cycle of Dance the Archmage decreed that only Humans would be taught
to the rank of Wizard or higher. It is believed that the Fire Rat Roke Mage
di Griz was relevant to this decision
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this page copyright © 1999 mark gilbert gadzikowski
all rights reserved |
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